-
@bigsocrates: Yea, I already said that you could absolutely call them reckless. They took a bet on early acquisition and when their planned business fell through they were forced to quickly sell it ag...
-
@bigsocrates: You keep stating that their business plan made no sense, but any arguments wether it did or didn't make sense are pure speculation. We can't confirm anything about what their plans with ...
-
@bigsocrates: If you look at what they bought post re-branding 90+% of it is still in the same exact field they had been working in, with the two exceptions being the bigger (more publicized) Gearbox ...
-
@bigsocrates: The Saudi company they had a deal with (Savvy Games Group) is by and large an investor group, with a special interest in growing a gaming industry in Saudi Arabia. They would almost cert...
-
@bigsocrates: They were trying to establish themselves as a mid-tier publishers, and had a great investor deal. But to be a successful publisher on that level you need a diverse portfolio, so they sta...
-
Negative reviews are basically what reviews are for. By and large people only look up reviews for things they already want to buy, so a positive review doesn't really do much but confirm their hopes ...
-
@therealturk said: I think that Diablo IV is a perfect example of a game that for whatever reason feels extremely over-designed. Any individual system in that game technically works, and you can even ...
-
I already enjoy card games, but I would absolutely LOVE it if they weren't all about paying way too much to keep up on cards. Every card game I've quit, I've done so because I didn't want to deal wit...
-
People forget that videogames are big business, and we're talking BIG business. We're used to thinking that you hire as many people as you need and you do your best to accomplish what you wanted, but...
-
@efesell: Yea, I never really invested in it myself, but from what I read even people going hard into stealth is finding it very challenging to remain stealthy.
-
Having finally finished the game, I think I actually hate this game. A lot of people have talked about how it gets good 10+ hours in, but my journey was far more complicated than that.It took me about...
-
@sethmode: Have you noticed the eyebrows yet ? =D
-
@lab392: Honestly, I think the reception is more about Starfield just kinda being a whiff and not so much Bethesda fatigue. The game seems very uninspired beyond the "but in space" concept, and the tr...
-
@efesell: For sure, I totally get that the game needs a big bad boss to beat at the end and that the stakes need to progressively become bigger. But going through the different encounters you have I t...
-
I feel like one of the things no one seems to be talking about is the absolute whiplash the game has when it comes to scope/stakes. Act 1 is largely ok, you get this grand opening hinting at bigger th...
-
@efesell: Honestly, with the way DnD works I wouldn't want to be responsible for creating combat encounters. The extreme differences depending on party composition, levels, combat preparation, items e...
-
@efesell: On a similar note, I just got into the city and my performance absolutely tanked. Was already having some issues in the outskirts area, but nothing unplayable. It's also become abundantly cl...
-
Having put 50 hours into the game now I feel like this game is the perfect example of a 8/10 game. People often judge games by taking off points for things they didn't like, which tends to come off a...
-
@mistersims: As far as I can tell the game very much follows the Bioware formula of having companions at base, talking to them and eventually they unlock missions. You use whoever you wanna use for yo...
-
@sethmode: I feel like if they just stopped allowing you to pick up all the trash items it solves like 90% of the issue. You could still have them as objects in the world that you can move etc, but th...
Log in to comment