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Manburger

https://bugbeard.carrd.co/

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Manburger

593

Forum Posts

28

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10

Followers

Reviews: 0

User Lists: 7

#1  Edited By Manburger

As the prophecy foretold: A fresh grip of demos appear early, presumably to catch some pre-game heat that’ll hopefully lead to exponential growth during the main event? (June 10th) I have at least already played a handful that I wanted to highlight:

KILL KNIGHT

Oh, yes. This is the good stuff. Administer it to me intravenously. If you've enjoyed any sort of game of surviving against an onslaught of enemies in a evolving arena — like a Akane, Tormentor❌Punisher, or perhaps the epitome of twin-stickin’, Geometry Wars — I recommend you give this a shot or two dozen. Feels like there's more DEVIL DAGGERS here, perhaps. The levels here do actually have a end, though, and it makes sense that the game encourages you to complete the tutorial, as there are several combat mechanics to keep in mind to fully dominate the opposition, + unique weapons to unlock. If you thought the confluence of combat systems to juggle in Doom Eternal felt like wrasslin' with a mech sim, I’d still say check this out, as I think you’d be less overwhelmed since you’re not simultaneously trying to navigating a complex 3D space. I fully got into that good murder zone with this one. (hey i do also like Eternal though)

~

Practical Peach BlizzardsTactical Breach Wizards

Seems like another banger from Suspicious Developments, creators of Gunpoint and Heat Signal, and like those games, TBW marries a great concept with actually funny dialogue and approachable, fresh gameplay. Might look a bit like yer nu-XCOM, but each mission actually consists of several bespoke tactical puzzles with a set wizard duo/squad, without feeling limited in how you solve each problem. Though of course defenestration is heartily encouraged: this is a Tom Francis joint, after all. Been in development for a while, but I think it’s coming out this year. Actually more of a Magic Spec-Ops game than Immortals of Aveum (Which I incidentally just played: @bigsocrates was right: prototypical Solid 7/10!)

~

Tiny Glade

Speaking of magic: that is what it feels like, freehand drawing walls and paths, and altering building sizes with intuitive mouse controls in this creative diorama toybox. Accompanied by gentle hints of music, and legitimately satisfying sound design. Beautiful lightning. Been following this for a hot minute, and I am glad to report it feels as lovely as it looks. No objectives, but it is fun to place different elements and discover details that emerge from different combinations and placements. The demo is a bit limited, but it should provide a good idea if this is something you’d like on your toast. Create tiny scenes to ponder and take a breath. A onsen for the soul.

~

⦿ silkbulb test: First horror game in a while to actually shake me. Has some unsettling, uncanny imagery and good bad sounds. Does perhaps layer it on a bit thick with the spookers and frightums — might be better served by a more gradual build-up of tension. Still, it legitimately got some Bad YouTuber-noises out of me.

⦿ Parking Garage Rally Circuit: Ooh, satisfying, snappy drifting! Obviously the most important aspect of racing. + some sweet, chunky Saturn-esque visuals.

~

Chuck your own Hot Reccs and/or Takes into the ring!

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Manburger

593

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User Lists: 7

#2  Edited By Manburger

Heck yeah! You are a legend for keeping all these immaculate records. Big ups!

@marino said:

For anyone who does not remember the strange horrors of the E3 2012 house.

Oh, this is absolutely a kill room. Heebie-Jeebie Readings are off the charts.

@ydross said:

I heard Brad will officially announce hes leaving the site

Haha!

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Manburger

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#3  Edited By Manburger

🫱🗝️!

Conceptually, "Destroying your sinuses with the GameScent™" sounds funny, but in reality it's a bummer, of course.

Some good suggestions for cross-posting here! Could it be cool to possibly include some community highlights, like @lostsol's epicpieces — and any other number of fabulous blogs by the community! (By yourself (ZP), ArbitraryWater, bigsocrates, borgmaster, Gamer_152, Mento, Moosey, etc etc)

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Manburger

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#4  Edited By Manburger

@borgmaster: Hahah! Beautiful. The 3DO was worth it, after all! ...Wait, hold up, is that the Ace Combat Dog? Like so many successful actors, it too got its start in the FMV mines.

Space Hulk: It does seem like a recipe for a decent video game. Guess it got made except it's Alien. Like Colonial MarinesAlien TrilogyAlien Swarm?

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Manburger

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On the other hand, when it turns out it gets amazing after 25 hours, you'll be the only one able to proselytize this fact at every available opportunity

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Manburger

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#6  Edited By Manburger

Hear hear! Hearily agree. Thanks for writing, and let me join in extending thanks to everyone who keeps on keeping on around here. Appreciate y'all!

I'm sure Google would say everything is going according to plan.

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Manburger

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#7  Edited By Manburger

I also have a special place in my heart for the WiiU, and I didn't even own one! But my brother bought it, and I do legitimately have some fond memories of us playing Nintendoland together. Later on he lent it to me and I played some bangers, like the criminally underappreciated Severed, the wonderful Steamworld Heist, Mario 3D World (♥), and the definitive version of one of my all-time favourites: Wind Waker HD.

But, yeah, my reason for bailing out of one of the best Zelda games ever was that I was too impatient to wait for the little marker to come back to the center each time I wanted to push a button.

Hahh, considering my previous sentence, you might assume this fully gave me the fiercest case of the vapors, but I think I get it. I've been in exactly the wrong headspace/mood for something I'm sure I would enjoy later, where just a little something irks me and in my impatience I just alt+F4 right outta there. But hopefully you get to check it out again eventually, if you've enjoyed any Zelda in the past I'm sure you'd end up having a whale of a time! Half a whale, at the very least. And your son might enjoy it as well?

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Manburger

593

Forum Posts

28

Wiki Points

10

Followers

Reviews: 0

User Lists: 7

Avatar image for manburger
Manburger

593

Forum Posts

28

Wiki Points

10

Followers

Reviews: 0

User Lists: 7

#9  Edited By Manburger

What the fuck: Microsoft says it needs games like Hi-Fi Rush the day after killing its studio

Today, one day after Microsoft announced that it would shut down four of its games studios, Matt Booty, head of Xbox Game Studios, held a town hall to discuss the division’s future goals. “We need smaller games that give us prestige and awards,” Booty told employees, according to internal remarks shared with The Verge.

I mean, perfectly summarized by the headline— what can you even say at this point. Is this a bit? Are we being punk'd? Seemingly a gaggle of drunken sailors slapping away at different sides of the wheel over there.

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Manburger

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@kone: Thanks! No worries, it's not on you that my brain sucks— the joke was obvious, but the anxiety kinda overrides everything and I get a tad desperate to quell it. Sorry for the catawampus.

Guess I could also be game for just a little blood feud?