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Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
A ninja-themed Champion/Adult Digimon.
One of the most powerful Mega level Digimon.
A Champion/Adult Digimon modeled on the Hindu monkey god Hanuman.
A guard robot Digimon of the Champion/Adult level.
8-bit can be a reference to actual computing power, or it can be a retro look for videogames that want to recall a bygone era.
A Champion/Adult level Digimon who governs time in the Digital World. Because of this, he stays out of the battle between Viruses and Vaccines.
A small demon Champion/Adult Digimon.
A dark reflection of Tyrannomon cultivated by a computer virus. A Champion/Adult level Digimon
A Champion/Adult lobster dragon Digimon.
A fusion of three DIgimon by way of computer bug. Champion/Adult level Digimon.
PSone Classics are titles that were initially released for the original PlayStation, and re-released digitally for later PlayStation hardware.
This concept is for games in which at least one of the main characters is male.
Certain Game Boy titles included special enhancements available only when played on an SNES using a Super Game Boy adapter.
Phantomon is an Ultimate level Ghost Digimon.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
A boxing cactus Champion/Adult Digimon.
Grid-based movement limits players, and other entities in a game, to moving through the game world in increments of whole squares on a grid. It has been a common staple of turn-based strategy games since the earliest board games of antiquity. It was also used by early RPGs.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
A Champion/Adult level Digimon with a giant revolver in its chest, that also carries a pair of revolvers.
An Ultimate level Vegetation Digimon.
A transformation is a different stage or form for something. Usually an upgrade.
Video games that, for better or for worse, are based on an existing non-video game franchise. Usually drawn from movies, tie-in games have also been made about TV shows, novels, and even one-hit wonder pop bands.
A Holy-species Digimon. It wears a holy ring on its tail that, if lost, decreases its power.
A Digimon Tamer is a term for people who are partnered with Digimon in the Digimon franchise.
Video games that are based on comic books, manga and graphic novels.
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